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GamesMOOC Week 2 – Commercial Of The Shelf (COTS) games and MMORPGs

GamesMOOC this week looked at the use of COTS games in the classroom as well as the notions of Flow (immersion), Fiero (moments of triumph) and the meta (game content and communities of interest...

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GamesMOOC Week 4 – Epistemic games

Week 4 focussed on Epistemic games and while I get the over-arching principle, I’m not entirely sure whether this wouldn’t sit just as well within the Serious Games unit or perhaps have been better...

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GamesMOOC Week 5 – Alternate Reality Games

Alternate Reality Games (ARGs) was the focus for Week 5, those games that spill over into “real life” and make use of a range of delivery platforms to present clues to puzzles that generally are...

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GamesMOOC – Participant contributions (Part 1)

I left out the wealth of participant contributions in my recent overviews of the first five weeks of GamesMOOC and I’m not entirely sure why. I suspect it was because there are so many great...

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GamesMOOC – participant contributions (Part 2)

Continuing on with looking at the great participant contributions in the GamesMOOC: There was a great discussion (mainly) between grasshopper98 and akoutropoulos about the pros and cons of...

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Coursera Gamification MOOC vs GamesMOOC

Just wanted to put down a few initial thoughts on my experiences with the Coursera Gamification MOOC in comparison to the GamesMOOC that has been running for the last 6 weeks (and which resumes next...

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